ClientSessionChannel - Create
[C]
FlowSshC_ClientSessionChannel* __cdecl FlowSshC_ClientSessionChannel_Create(FlowSshC_Client* client);
[C++]
[ClientSessionChannel] ClientSessionChannel(RefPtrConst<Client> const& client);
[C#]
[ClientSessionChannel] public ClientSessionChannel(Client client);
[C] Return Value
A FlowSshC_ClientSessionChannel* which represents the newly created session-channel. May return NULL on fatal errors (after the fatal error handler is called).
Remarks
Creates a new session-channel and associates it with the given client. Channels can be created even if the client is not yet connected.
[C/C++] A channel keeps the associated client alive throughout its lifetime.